{"created":"2023-06-19T10:34:02.716777+00:00","links":{},"metadata":{"_buckets":{"deposit":"d7240e18-e9d6-4b1a-aa5a-7353a7c22380"},"_deposit":{"id":"14.1","owners":[15],"pid":{"revision_id":0,"type":"depid","value":"14.1"},"status":"published"},"_oai":{"id":"oai:kobe-du.repo.nii.ac.jp:00000014.1","sets":["9:1:11"]},"author_link":["723","723"],"item_10002_biblio_info_33":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2012-11-30","bibliographicIssueDateType":"Issued"},"bibliographic_titles":[{"bibliographic_title":"芸術工学2012"}]}]},"item_10002_creator_28":{"attribute_name":"著者別名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"SHIMO, Hiroyasu"}],"nameIdentifiers":[{"nameIdentifier":"723","nameIdentifierScheme":"WEKO"},{"nameIdentifier":"9000238820364","nameIdentifierScheme":"CiNii ID","nameIdentifierURI":"http://ci.nii.ac.jp/nrid/9000238820364"}]}]},"item_10002_description_31":{"attribute_name":"要旨","attribute_value_mlt":[{"subitem_description":"3 次元コンピュータグラフィックス(以下3DCG)は、ハードとソフトの進歩により、画材としての成熟期を迎えつつある。少なくとも理屈の上では、形作れないものはないと言わねばならない。円錐や球体を胴体や頭部に見立てることがアイディアとして許容された時代は、はるかかなたに過ぎ去り、人間をリアルに作ることが当たり前になった現在。CG クリエイターは、細密な肖像画を描く画家と同じくらいの描写力を要求されてもおかしくはない。ゲーム制作に代表されるCG 業界は、社会人になろうとする学生に、この要求を突きつける。一方、高校までの美術教育は、寛容な放任主義であるか、教員任せの個人主義的な教育に終始している場合が多い。自由であれ、と教えられてきた学生は、大学受験の段階になって初めて、技術が必要だと打ち明けられる。従来であれば、この歪みは美術予備校が引き受けてきた。しかし、大学全入時代に入り、この役割は大学の初等教育として扱わねばならなくなった。しかし、CG コースにおける本来のカリキュラムに加えて、継続性が必要なデッサン教育を扱うことは容易ではない。また、格差が大きいことが、問題を複雑化させている。本稿では、この問題に対応するために行ったブログサービスを活用したデッサン教育のあり方とその成果について報告する。","subitem_description_type":"Other"}]},"item_10002_description_32":{"attribute_name":"Summary","attribute_value_mlt":[{"subitem_description":"With the improvement of 3DCG hardware and software, the 3DCG tools have reached its maturity stage. Thinking logically, every model can be made with 3DCG. Nowadays, 3DCG creators are capable of creating a model so realistic that they are able to provide the same quality of art as the professional artists. So, the CG based Industry making games expects these qualities of the graduating students. But the process of fine art education till high school is without any interference policy from the teacher allowing the student to practice the art by themselves which will result in lack of basic art knowledge that must be practiced before going to the university.They finally realize the lack of basic art knowledge when they appear in the entrance exam of the university. That’s why the university should bear the responsibility of teaching them the basic art which was being taught by the art preparation school so far. In the CG course curriculum it is not easy to teach every student the knowledge of art due to the disparity between students.To overcome these difficulties and get the progressive result from a student this blog design education system is thought.","subitem_description_type":"Other"}]},"item_10002_publisher_34":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"神戸芸術工科大学"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"志茂, 浩和"}],"nameIdentifiers":[{"nameIdentifier":"723","nameIdentifierScheme":"WEKO"},{"nameIdentifier":"9000238820364","nameIdentifierScheme":"CiNii ID","nameIdentifierURI":"http://ci.nii.ac.jp/nrid/9000238820364"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2013-11-11"}],"displaytype":"detail","filename":"8_shimo_2012.pdf","filesize":[{"value":"2.6 MB"}],"format":"application/pdf","licensetype":"license_11","mimetype":"application/pdf","url":{"url":"https://kobe-du.repo.nii.ac.jp/record/14.1/files/8_shimo_2012.pdf"},"version_id":"264d790f-3add-4d99-8a4e-c262a9b27138"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"「無知の知」からはじめる形態認識/ブログサービスを活用したデッサン教育の試み","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"「無知の知」からはじめる形態認識/ブログサービスを活用したデッサン教育の試み"},{"subitem_title":"RECOGNITION BEGINS TO FORM FROM THE \"KNOWLEDGE OF IGNORANCE\"/Attempt of Dessin Education That Uses Blog Service","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"15","path":["11"],"pubdate":{"attribute_name":"公開日","attribute_value":"2012-11-30"},"publish_date":"2012-11-30","publish_status":"0","recid":"14.1","relation_version_is_last":true,"title":["「無知の知」からはじめる形態認識/ブログサービスを活用したデッサン教育の試み"],"weko_creator_id":"15","weko_shared_id":-1},"updated":"2023-06-19T10:34:03.160684+00:00"}